

The 'flat' variable is the amount of HP/MP that the skill/item will life Steal from the target based on the damage dealt to the target. The 'rate' variable is the amount of HP/MP that the skill/item will life Have your various database objects have dynamic Life Steal values. The related battler cannot passively life steal HP or MP specifically.įor advanced users who have an understanding of JavaScript, you can use the following features added by the plugin to further enhance what you can do with your game project.įor those with JavaScript proficiency, you can utilize these notetags to The related battler cannot passively life steal both HP and MP. The related battler cannot be life stolen from for either HP or MP. The related battler cannot be life stolen from for both HP and MP. Steal by a flat +x or -x of the damage dealt towards Physical, Magical, orĬertain Hit type of attacks.

This causes the related battler to additively increase its passive Life Life Steal by +x% or -x% of the damage dealt towards Physical, Magical, orĬertain Hit type of attacks. This causes the related battler to multiplicatively increase its passive However, HP Drain and MP Drain willĪctor, Class, Enemy, Weapon, Armor, State Notetags: Specifically cancels out HP Life Steal or MP Life Steal effects from However, HP Drain and MP Drain will still Makes this skill or item cancel any Life Steal effects from passivelyĪctivating for this action. This causes this attack to life steal exactly x amount of HP or MP back This causes this attack to life steal x% of HP or MP back relative to the

You can use the following notetags to alter how Life Stealing works for the Here is a list of Notetag(s) that you may use. Notetags are used to work around such limitations by allowing the game dev to tag certain traits/properties using specific Notetags declared by the related plugin. RPG Maker MV's editor is unable to allow for custom traits/properties that a game dev may wish to associate with a database object, event, map, etc. Passive Life Steal traits for physical, magical, and certain hit attacks for Physical, magical, or certain hit attacks. There is no way to passively gain Life Steal from Introduction Life Steal is a mechanic in RPG Maker MV that only exists in the form of This plugin is a part of the Yanfly Engine Plugins library. Got errors with your RPG Maker MV plugin? Click here.

This is a plugin created for RPG Maker MV.įor help on how to install plugins, click here.įor help on how to update plugins, click here.
